AI Insights · Timothy · October 2025
Ultracasual Games Performance in Ecuador, Q3 2025
Explore the performance trends of the top ultracasual games in Ecuador during Q3 2025, highlighting key metrics from Sensor Tower's data.
In the third quarter of 2025, the ultracasual gaming landscape in Ecuador showcased varied performance across the top five applications on a unified platform, with insights sourced from Sensor Tower.
PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced a consistent weekly revenue, peaking at $36 in early September before a significant drop to $13 by the end of the month. Despite nearly negligible downloads, the game maintained a stable active user base, hovering around 9 users throughout the quarter.
World of Slime Simulator Games, published by Solid Apps INC, saw a steady revenue stream in the initial weeks, with a sharp decline to zero in the latter part of September. Downloads were minimal, while active user numbers remained low, peaking at 3.
Perfect Tidy by ABI GLOBAL LTD. showed a notable increase in weekly downloads, reaching over 3K in early September. Revenue fluctuated, peaking at $16 in the final week. Active users showed resilience, maintaining close to 14K in early September before a slight decline.
Draw it from Kwalee Ltd started strong with over 2.5K downloads, decreasing steadily to 362 by the end of the quarter. Revenue was sporadic, with a notable $12 in mid-July. Active users decreased from 4.4K to 963 by the end of September.
Automatoys, developed by Idle Friday, experienced a gradual increase in downloads, peaking at 40 in mid-September. Revenue showed slight peaks, notably reaching $11 in late August. The active user base remained relatively stable, averaging around 600 throughout the quarter.
For a more detailed analysis and insights, visit Sensor Tower's platform.